Games

14 games, each about five minutes long, for up to eight players. One person picks, everyone plays on their phone, and scores add up across games.

🔤 Word Rush 1 to 8 players

Everyone races to find the same secret five-letter word. Type a guess and each letter lights up: green means the right letter in the right place, amber means the letter is in the word but somewhere else, and dark means it is not in the word at all. You get six tries per round and there are three rounds. The fewer guesses you need and the faster you solve it, the more points you score. The TV shows how everyone is doing without giving away their letters.

🧠 Brain Buzz 1 to 8 players

Ten quickfire questions covering general knowledge, world flags and capital cities. Four answers appear on your phone and you have 15 seconds to tap one. A right answer is worth 500 points, plus up to 500 more for speed, so a fast correct answer beats a slow one. After each question the TV shows the right answer and how many players chose each option.

🎨 Squiggle 2 to 8 players

Players take turns to draw. The drawer gets a secret word and sketches it on their phone with a finger, and the drawing appears live on the TV. Everyone else types guesses on their own phone. The sooner you guess, the more you score, and the drawer earns points for every player who gets it. A hint letter appears at half time. Spelling that is one letter out gets a “so close” nudge.

🚦 Green Light 1 to 8 players

A test of nerve and reactions over five rounds. Everyone watches the TV. The signal stays red for a random few seconds, then turns green: tap your phone as fast as you can. Tap before it turns green and you are out for that round. The fastest finger takes the most points, and the TV shows everyone’s reaction time in milliseconds.

🤥 Fib Finder 2 to 8 players

A strange but true fact appears with one word missing. Everyone secretly writes a made-up answer that sounds believable. Then all the fibs are shown alongside the real answer, and you have to pick the truth. You score 1000 points for finding it and 500 for every player who falls for your fib. Five rounds. You cannot vote for your own fib, and typing the real answer by accident is not allowed.

📈 Higher or Lower 1 to 8 players

You see one thing and its number: the size of a country, the height of a mountain or landmark, the length of a river, the width of a planet or the year something happened. Then a second thing appears with its number hidden. Is it higher or lower? You have ten seconds. The answer becomes the next thing to beat, so the chain keeps going. Ten rounds, with speed points for quick answers.

🧩 Emoji Decode 1 to 8 players

The TV shows a little string of emoji that stands for a saying, a food, a place or an everyday thing. Type what you think it means. You can guess as many times as you like in 30 seconds, and the quicker you crack it the more you score. The first letter is revealed at half time. Eight puzzles per game.

🕵️ Odd One Out 1 to 8 players

Four things appear and one of them does not belong: three string instruments and a brass one, three capital cities and one that is not, three prime numbers and a square. Tap the impostor before the 12-second timer runs out. The reveal explains why. Ten rounds, with more points for faster answers.

⚖️ Fact or Fake 1 to 8 players

A statement appears on the TV and your phone: is it true, or a fake? Tap True or Fake before the clock runs out. Half the statements in each game are real and half are myths or plain wrong, and after every round the TV explains why. A right answer is worth 500 to 1,000 points, and the faster you tap the more you get.

🧮 Quick Maths 1 to 8 players

Mental arithmetic against the clock. A sum appears on the TV and four possible answers appear on your phone. Tap the right one as quickly as you can. The sums start easy, with adding and taking away, and get harder with times tables, division and percentages as the rounds go on.

🔨 Bid Wars 2 to 8 players

A mystery lot goes up for auction each round and everyone places a secret bid. Its true value is somewhere between 100 and 500 coins, but only some players get a tip from a scout, a range that definitely contains the value. Everyone starts with 1,000 coins. The highest bidder wins the lot, pays what they bid and gets the lot’s value back, so bidding under the value makes a profit and overpaying loses coins. After six lots, whoever has the most cash wins.

⛵ Trade Winds 1 to 8 players

You are a merchant with 1,000 coins and four goods to trade: spice, silk, tea and gears. Each day there is a news headline about one good, and some players also get a secret insider tip about another. Buy what will rise, sell what will fall, then tap done. At the end of the day prices change. After ten days, the richest merchant wins.

💡 Invent-a-Thing 2 to 8 players

Every round the TV shows a problem and two odd objects, like a rubber duck and a traffic cone. Invent something that solves the problem using both. With four or more players you play in pairs: one of you names the invention and the other writes the pitch. With fewer, you do both yourself. Then everyone votes for their favourite invention, though not their own. Three rounds, and votes turn into points.

🎭 Faker 3 to 8 players

Everyone is secretly told the same word, except one player, the Faker, who only knows the category. Each player types a one-word clue that shows they know the word without giving it away, and the Faker has to bluff along. Then everyone votes on who they think is faking. Catch the Faker and you score. If the Faker is caught they still get one guess at the word, and if they get it right they steal points. Three rounds, with a different Faker each time.

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